Meridian expedition · containment failed
A top-down wave shooter with deep procedural loot. Hold a collapsing arcology against the tide, rebuild your kit from what drops, and go back down. Alone or with three others.
Runs in your browser. No download, no account.
Weapons and armour generate with rarities and affixes rather than coming off a list. Every drop is rolled for you alone — nobody loots your kill.
Weapons, armour and doctrine stack into a build, with a field ability on top. Six frames that play differently, not one stat spread wearing six names.
Peer-to-peer, host-authoritative, with client prediction — built to survive a mobile connection rather than a LAN.
Twenty story missions across four acts: rooms, corridors, gates you can seal behind you, objectives, and a reason to be down there.
The demo is the whole loop, not a slice of one level. If the shooting and the loot don't hold you for twenty minutes, the campaign won't either.